Where to get green chocobo ff13 2
Command PS3 Square. Command Xbox X. Compare Green Chocobo to other Tamed Monsters. Upgraded Statistics by Material Grade Used. Materials Used Level Strength Magic Maximum HP Material Cost - 1 38 59 - Grade 1 15 1, 2, gil Grade 2 30 1, 18, gil Grade 3 45 2, 44, gil Grade 4 70 2, , gil Grade 5 99 5, , gil.
Monster abilities can only be learned by tamed monsters; exclusive abilities can only be learned by one of your two main characters; feral link abilities are monster-specific special abilities; DLC abilities are only available if you have the relevant content. Whether this ability can be infused in a tamed monster of the same role as the original monster who knew the ability. The adjustment to base damage dealt by this ability; base damage is based on strength or magic as well as any applicable bonuses.
The base amount added to a monster's chain gauge when this ability is used on them; the actual chain gauge addition is also based on chain resistance and any bonuses the ability user has. The number of hits involved in this ability; ability statistics apply to individual hits. The base duration of any status affects added by this ability, in seconds; the actual duration may be modified by other factors.
The relative interrupt value of this ability; abilities with higher values will interrupt abilities with lower values, though these values may be modified by other factors and circumstances; if two numbers are listed, the first indicates the ability's interruption ability, while the second indicates how difficult the ability is to interrupt. Monster abilities can only be learned by tamed monsters; exclusive abilities are limited to a small number of rare accessories or weapons.
If a chocobo has this passive ability, it will have the listed race ability associated with it while engaging in chocobo races. Role Level Grade Node Size You may use any of the four monster material types of the same physical type; this column lists a suggested 'optimal' material which will maximize your overall bonus in a way that is beneficial to this particular monster.
Its stat growth is linear for a Late Bloomer, allowing the player to make good use of the Green Chocobo even in its early stages, although it does not possess particularly high stats at level 99 like other chocobos do, meaning it is not the best choice to go racing in Serendipity. Because of the racing minigame a player with one Green Chocobo and its crystal may obtain another Green Chocobo crystal; this is true of the other colors also. All other tameable monsters are limited to one each.
Final Fantasy Wiki Explore. Old Sharlayan Thavnair Garlemald The moon. Like Pyrotarlu said, if you go to that spot and just keep trying you should get it. That's how I got mine. User Info: rpglover The area where the long crack in the ground is. Run around in a circle on the right side of the crack close to the wall I say to the right assuming you are facing the the spot where chocolina used to be User Info: drunkenmongkee.
I wandered around the crack in AF Yaschas Massif for a long time and finally took the advice to try something else - I went through the gate in the South and did the puzzle. Then the Green Chocobo started spawning around the crack. User Info: Jackbv Green Chocobo is found in both although the bestiary indicates the source location to be AF. I find that generally in this game the spawn rate for fiends may vary with where you are in the game story line wise.
For the Green Chocobo, "later" may be better than "earlier". I had little trouble collecting several Green Chocobos as I played through but, unfortunately, I do not remember exactly where I was in the story line sequence when I made the captures.
I did not use any special skills such as Battlemania whne making the captures. Try turning it off as it does not seem to be needed. If you are looking for a healer, may I suggest Cait Sith as a starting point until you get your Green Chocobo. As for Green Chocobo, if it doesn't show up "fairly quickly", try a [reset] operation to see if a different data load might help. If that doesn't work, check the alternate area. If both prove unsuccessful, go away, proceed to complete some story line event or event, then go back and try again.
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